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Users say that a game is interesting to look at but that the music gets annoying, especially as they keep getting stuck on a particular level. How might the producer address these concerns when developing the game? Change the game music and the way players move through the level Change the game concept and the music Change the music and the storyline of the game Change the music and the way the characters look

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Users say that a game is interesting to look at but that the music gets annoying, especially as they keep getting stuck on a particular level. How might the producer address these concerns when developing the game?
Change the game music and the way players move through the level
Change the game concept and the music
Change the music and the storyline of the game
Change the music and the way the characters look

Users say that a game is interesting to look at but that the music gets annoying, especially as they keep getting stuck on a particular level. How might the producer address these concerns when developing the game? Change the game music and the way players move through the level Change the game concept and the music Change the music and the storyline of the game Change the music and the way the characters look

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RyanMaster · Tutor for 5 years

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Change the game music and the way players move through the level

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The user's feedback specifically mentions two issues with the game. These are the annoying game music and getting stuck on a particular level. This suggests that the user would enjoy the game more if these factors were improved. <br /><br />The most direct way to address these issues would be to change the game music and improve the level design to reduce user frustration. Altering the way players move through a level could potentially alleviate user complaints about getting stuck in a specific part of the level.<br /><br />Changing the storyline of the game or the design of the characters aren't directly relevant to the issues raised by the users. While these changes could potentially increase the enjoyment for some players based on different tastes scenarios, there's a risk that altering these fundamental parts of the game could be disruptive and end up decreasing user satisfaction.<br /><br />Therefore, the producer should focus on improving the components directly criticized in the user's feedback: the music and the level that players keep getting stuck on.
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